SPLENDOR
4
4
4
4
4
5
III
0
II
0
I
0
YOUR TURN!

Move #1

TAKE GEMS

Ruby (4)
Sapphire (4)
Emerald (4)
Diamond (4)
Onyx (4)

CARD DETAILS

YOUR TOTAL BUYING POWER:

PLAYER

0 pts
YOUR TURN - Pick one:

RETURN GEMS

You have more than 10 gems. Return 0 gem(s).

!

ANNOUNCEMENT

Message here

Splendor

SPLENDOR

A Game of Renaissance Merchants

You are a gem merchant in the Renaissance, building a trade empire. Collect gems, buy development cards, and attract noble patrons. Each card you buy gives you a permanent gem bonus that makes future purchases cheaper. That's the engine: invest smart, build your bonuses, race to 15 prestige points.

First to 15 prestige points triggers the final round. Highest score wins.

THE GEM ENGINE

Every card you buy gives a permanent gem bonus. Low-tier cards build your engine; high-tier cards score big points.

TierPointsStrategy
I0-1Build your engine
II1-3Transition to scoring
III3-5Big points finish

NOBLES

Nobles visit automatically when you collect enough card bonuses. Each noble is worth 3 prestige points.

ON YOUR TURN

Pick one action:

1. TAKE GEMS

  • Take 3 different gem tokens, OR
  • Take 2 of the same (only if 4+ available)
  • Max 10 tokens in hand - return extras if over

2. BUY A CARD

  • Pay the gem cost on any face-up card (or reserved card)
  • Your card bonuses reduce the cost automatically
  • Gold tokens can substitute for any gem

3. RESERVE A CARD

  • Take any face-up card into your hand (max 3 reserved)
  • Receive 1 gold wildcard (if available)
  • Buy it on a future turn

STRATEGY

  • Build your engine first. Cheap Tier I cards give bonuses that make everything cheaper
  • Watch your opponents. Reserve cards they need
  • Aim for nobles. 3 free points for meeting bonus requirements
  • Gold is powerful. Reserve strategically to get wildcards

Build your empire. Outsmart the competition. Become legendary.